Pervasive Games: Theory and Design by Markus Montola

Pervasive Games: Theory and Design

Markus Montola
336 pages
CRC Press
Jun 2009
Hardcover
Computers & Internet WSBN
0
Readers
0
Reviews
0
Discussions
0
Quotes
Games are no longer confined to card tables and computer screens. Emmy award winning games like "The Fallen Alternate Reality Game" (based on the ABC show) or "The Lost Experience" (based on the CBS hit show) - are pervasive games in that they blur traditional boundaries of game play. This book gives game designers the tools they need to create cutting edge pervasive games.
Join the conversation

No discussions yet. Join BookLovers to start a discussion about this book!

No reviews yet. Join BookLovers to write the first review!

No quotes shared yet. Join BookLovers to share your favorite quotes!

Earn Points
Your voice matters. Every comment, review, and quote earns you reward points redeemable for Bitcoin.
Comment +5 pts Review +20 pts Quote +7 pts Upvote +1 pt
BookMatch Quiz
Find books similar to this one
About this book
Pages 336
Publisher CRC Press
Published 2009
Readers 0