Ghostopolis: A Graphic Novel
Doug TenNapel
272 pages
Graphix
May 2013
Hardcover
Teens
WSBN
Imagine Garth Hale's surprise when he's accidentally zapped to the spirit world by Frank Gallows, a washed-out ghost wrangler. Suddenly Garth finds he has powers the ghosts don't have, and he's stuck in a world run by the evil ruler of Ghostopolis, who would use Garth's newfound abilities to rule the ghostly kingdom. When Garth meets Cecil, his grandfather's ghost, the two search for a way to get Garth back home, and nearly lose hope until Frank Gallows shows up to fix his mistake. Read more Continue reading Read less BOOK DESCRIPTION
Una bona barreja d?elements terrorífics, grotescos i esbojarrats --This text refers to an out of print or unavailable edition of this title. FROM SCHOOL LIBRARY JOURNAL
Starred Review. Grade 7 Up When readers first meet Garth Hale, he is about to receive the fifth diagnosis that his disease is incurable. How fitting, then, that a boy who thinks about death more than other kids his age should be accidentally zapped into the afterlife. When washed-up ghost wrangler Frank Gallows realizes that he accidentally sent Garth through to the other side, he does everything in his power to rescue him. Meanwhile, Garth explores the spirit world with a skeleton horse, a variety of terrifying and fantastic creatures, and some family members whom he never expected to meet. TenNapel mixes emotional epiphanies with humor in a way that will appeal to a broad audience. Characters experience personal growth and learn lessons about themselves throughout the course of this book, but these lessons feel integral to the plot rather than forced down readers' throats. TenNapel's colorful illustrations are filled with energy and life, and they use shade and silhouettes to great advantage. The planned film adaptation made by Disney and starring Hugh Jackman means that this book is bound to have an extra surge in popularity, so it's probably a good idea to buy it now and get in on the ground floor. Andrea Lipinski, New York Public Library
Copyright Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. --This text refers to an out of print or unavailable edition of this title. ABOUT THE AUTHOR
Doug TenNapel was raised in the town of Denair, California. In 1994, he created the popular Earthworm Jim. Doug's graphic novel GHOSTOPOLIS was a 2011 ALA Top Ten Great Graphic Novel for Teens, and his follow-up, BAD ISLAND, was a 2012 ALA Great Graphic Novels for Teens as well as one of School Library Journal's Top 10 Graphic Novels of 2011. Doug lives in Franklin, Tennessee.
Doug TenNapel was raised in the town of Denair, California. In 1994, he created the popular Earthworm Jim. Doug's graphic novel GHOSTOPOLIS was a 2011 ALA Top Ten Great Graphic Novel for Teens, and his follow-up, BAD ISLAND, was a 2012 ALA Great Graphic Novels for Teens as well as one of School Library Journal's Top 10 Graphic Novels of 2011. Doug lives in Franklin, Tennessee. --This text refers to an out of print or unavailable edition of this title. FROM THE BACK COVER
When Garth Hale is accidentally zapped into the ghost world by Frank Gallows, a washed-out ghost wrangler, he discovers he has special powers. Soon he finds himself on the run from the evil ruler of Ghostopolis, who wants to use Garth's newfound abilities --This text refers to an out of print or unavailable edition of this title. FROM THE INSIDE FLAP
When Garth Hale is accidentally zapped into the ghost world by Frank Gallows, a washed-out ghost wrangler, he discovers he has special powers. Soon he finds himself on the run from the evil ruler of Ghostopolis, who wants to use Garth's newfound abilities --This text refers to an out of print or unavailable edition of this title. FROM BOOKLIST
Frank Gallows, a weary officer from the Supernatural Immigration Task Force, and Garth Hale, a young boy with an unspecified incurable disease, are the dual heroes in this ghost-driven graphic novel. When Frank sends a troublesome horse skeleton back over to the afterlife, he accidentally zaps the boy along as well. The sinister ruler of Ghostopolis feels threatened by the boy (who, naturally, has all sorts of off-the-charts latent powers) and sends his buggy minions after him. Frank enlists the help of an ex-flame (who's also a ghost) to cross over to the other side and rescue the boy. Sure, there's a lot of characters with not a lot of characterization and a few too many good-for-you messages poking out from all the madcap antics, juvenile jokes, and overblown dramatics, but all in all, the story is a good blend of creepy, grotesque, and wacky. He's got a few lumps to work out as a storyteller, but TenNapel - best known as the creator of the cross-platform character, Earthworm Jim - is a terrific cartoonist and in fine form here. Grades 5-8. --Ian Chipman --This text refers to an out of print or unavailable edition of this title. Read more Continue reading Read less